Results matching “fake points generator” from SpywareGuide Greynets Blog

SecTor 2009 Wrapup

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Last week, I spoke at SecTor 2009, on a subject near and dear to my heart: people messing around with videogame consoles in various horrible ways. Before I go any further, I want to say this - in terms of looking after people who turn up to speak, SecTor wins first prize. It might not sound like much, but it is extremely nice to have some dude waiting for you in a pre-paid car to take you to the hotel from the airport at 1AM when your plane has been delayed for seven or eight hours (cockpit windows fell out, or were about to. Long story).

So, large and appreciative hat tip to the organisers. They looked after me and stuffed me with food and I can't ask for anything more than that. You can also see a collection of photographs here. Some of them are even in focus.

As far as my talk goes - hoo boy. Talking about exploiting videogamers always seems to be a touchy subject, as gamers seem to lock themselves into a protective bubble, dismissing everything with "Nothing to worry about, it's only phishing".

Once it's put into a box like that - sorry man, lights out. Whatever gaming network you're talking about is "safe". No "hacking" is taking place. The "only" way someone can get your login - argh, the assumption that the ONLY thing bad people are looking to do on gaming networks is steal your login! - is by convincing you to put your information into a phishing page or handing it over. While the phishing side of things is accurate - nobody is going to get anything unless you GIVE them it, save for when they try to social engineer support staff - there are many, many steps along the way that involve all manner of hexing, hacking and getting around security systems on the console which lead to that phish being more convincing than it should be.

When it gets to that stage, the people who provide you with that gaming network need to sit up and take notice, because it is most certainly NOT just "about phishing". While gamers obsess over being "safe" in their account-not-phished world, the entirety of their gaming network had drowning in a sea of DDoS attacks, network spam and other junk clogging up their intertubes.

Also: this has been on Slashdot and a bunch of other places, and without having seen the talk (and going off the condensed coverage the talk has had) people are either misreading what went down, or going on about things I never mentioned at all (one guy is talking about "compromised XBox consoles being part of a DDoS Botnet" - what?)

It wasn't just about phishing. I showed some pretty pictures of the tools people use to tamper with files. There were paid-for DDoS Botnets, designed to kick people out of games. How about people messing with files so they could get things for free that the rest of us pay for. There was an examination of people getting around swear filters in a manner that allowed them to impersonate videogame developers. And so on.

Everything in my talk boiled down to one of three areas:

1. People who manage to run open source operating systems and old videogame consoles on an XBox360.

2. People who hex edit files in order to gain some advantage, in order to get things for free that everyone else pays for, to gain the upper hand in a game or to make some money when they come to sell their account on the black markets. Or, you know, EBay.

3. People who wheel out all kinds of malicious activities - DDoS, chat spam, phishing and social engineering - in order to give you a bad hair day. Again, winning the game might be the priority - but there are many other reasons. In the same way that it isn't just about stealing logins, it isn't just about winning games either. Many scams flying around the XBox Live network are nothing more than plain old harassment, bugging you for no good reason, flooding your inbox for the purposes of hilarity.....etc.

The main areas I explored were 2 and 3 - and wrapped up in both of those are two basic ideas: hack yourself, and hack others.

Let's be clear here, because people get way too wrapped up on the word "hack" where consoles are concerned. Spoon fed the idea that consoles are "secure", many people will dismiss any and all activity as "mere phishing". Yes, the ultimate goal for most malicious individuals in console land is to grab your account. Yes, the final roll of the dice when your number comes up (usually) relies on you handing over information to your attacker.

But in the process of obtaining that data, the attacker may well have blended software modding, file hexing and system exploitation to achieve that final headshot. They start with hacking something, and end with phishing. There IS hacking taking place, and it's really irrelevant if the hacking portion comes at the start or the end of the process - all that matters is they gain control of an account. They are hacking the software, the games, getting around the numerous security protocols designed to stop tampering and also using these same techniques to obtain items for free that regular users have to pay for.

I don't know about you, but it certainly sounds to me like someone is hacking something.

 I expand on this a little here, but feel free to keep rolling.

Key areas of console exploitation that I covered in my talk (loosely in the realm of points 1 & 2 above) were:

1) Artificially inflating your Gamerscore, either for kudos from your peers or financial gain by selling on high scoring accounts on various black market sites. If you can bump your own score easily, you don't have to get your feet dirty with that horrible phishing business.

2) Phishing accounts, particularly those with credit cards attached or - of course - those with high gamerscores. Phishes can (of course) be everything from the basic fake webpage, to lame messages sent across the XBox Live messaging system, or those wonderful fake points generator programs. Phishing has become a lot more sophisticated, and nowadays most phishing throw in some file tampering to make the phish more realistic. Speaking of which...

3) Hex editing data created on your console in order to cheat at games, unlock various things you'd otherwise have to pay for (which in many cases ties back to Gamerscore hacking) or perform malicious acts that often form one of the rungs in the phishing ladder. This is a perfect example. As I've said elsewhere, temporarily changing your gamertag in order to assume the identity of a game developer listed on gamerscore rank sites and phish another user is, I think, a pretty smart example of maliciously altering programming in ways it was never meant to be altered, as well as getting around a supposedly rock solid authentication system and throwing in a neat social engineering twist into the bargain.

4) People just want to have fun. And by "fun", I mean "fill up your gaming network with so much junk and rubbish that the whole thing eventually crumples in a heap and starts to cry". I covered Friend Request Spammers, DDoS attacks and a couple of other things such as lag switches that you buy from online stores and glue onto your controller but time was against me. I wanted to also explore things like chain letters (that require you to waste time by inserting a specific game disk to view them!) and other weird / not-so-wonderful items of strangeness, but I guess those will keep for another time.

Why are we at risk?

1) Modern console design is geared towards interactivity, and something working with everything else whether you want it to or not. You can get online with your console via ICS and a hole in the back of your PC, you can wirelessly use Windows Media Center with your XBox, and you can - crucially - take your removable XBox Hard Drive (geared towards digital downloads and eventually buying bigger drives) and use a Microsoft supplied USB wire and plug it into a PC, view all the files on it then start hexing many of them if you're that way inclined.

I'm not quite sure how someone at MS didn't think people wouldn't immediately plug these HDDs into computers and start looking around, but putting features onto gaming consoles that make them resemble mini PCs also makes them rather exploitable. The same features, the same functionality, the same funny shaped holes in the back of them and it all starts to go a bit pear shaped.

2) Dedicated pretexting groups on forums who will happily spend all day phoning Microsoft support reps in attempts to social engineer them into giving them your data. It seems after a number of incidents MS has tightened up in this area; however, people still complain that this has happened to them and these SE groups still exist. Some currently hijack accounts and give tutorials on how to keep them once stolen, which is, uh, a nice touch. I guess.

3) The huge obsession with promoting your gamerscore - an arbitrary numerical value assigned to achievements you earn in a game - as an amazingly cool thing. Witness this guy having a huge hissy fit about me daring to complain about it.

The flipside is that these scores single people out as targets for phishing, social engineering and general abuse. Limited privacy features mean you can only hide your most recently played games and achievements - pointless - but you CAN'T hide your gamerscore.

A common technique for social engineers is to simply go to one of the many sites that provide this data, such as the official XBox forums and make a running total of anybody with a score between 20,000 or 30,000 (or more) on the basis that those accounts will have unlocked more things in the game, or have a higher ranking, or have more shiny blinky things for you to play with.

Remember the "impersonate a game developer" scam I mentioned earlier? Many of the people trying that scam out would potentially have just gone to a site listing game developer Gamertags under "Celebrities" - like here - then writing down their names for future use.

You can bet a lot of people on that list don't know about the scams that are out there, despite them being game developers. Are we painting a big target on people that really should be a little more anonymous? I would argue we might be - phished game developer accounts would no doubt be able to fool a ton of starstuck game fans.

And we really should have the option to hide the Gamerscore, "celebrity" or not, should we choose to do so.

Conclusion


It's not all bad - Microsoft do ban lots of accounts for cheating and tampering, but I'm not kidding when I say the problem is long since out of control - jump onto Youtube or any other site, and there more cheating / hacking / modding videos there than you could ever hope to wade through in one lifetime. For all intents and purposes, we're all stuck with this until a real solution is found.

As for me, I'm going back to playing on my Atari 7800, where the only danger is that the ancient wiring might blow out and burn down my house.

PSN Account Stealer

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Not sure if I've seen one of these before, but it had to happen eventually. Following on from fake XBox point generators and Wii scams, here comes a Playstation Network Prepaid Card Adder.

Or as they put it, "Prepaide". Terrible spelling aside, if you're ever sent the program on the left hand side of the below screenshot, don't run it.

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You won't get free money, but you will have your account details stolen, courtesy of the building tool on the right which sends your login to the GMail account of whoever sent you the file.

Is it time for me to say "avoid"? I think it is.

iTunes Code Generator Scams

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I hate Bono.

Really, I could end the writeup there. However, I thought it might be interesting (hot on the heels of the fake Wii points generators) to take a look at another neglected aspect of generator scams - iTunes.

Applications such as these:

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...are doing their level best to convince you they can give you lots and lots of free music. In reality, they'll just give you a headache.

Here's a couple of random iTunes code generators sitting on the desktop, because I know you love these kinds of pictures:

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Quite a lot of these things have cute little icons and other gimmicks, all designed to convince you the programs you're running are legitimate. However, it doesn't matter if they look like this in the funky Youtube videos:

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When you run the file, you'll always either end up with

a) nothing happening (there'll be quite a bit happening in your System 32 Folder, though) or

b) this:

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Endless fake error messages. Amazingly, not only did this application not work on my Vista computer, but also on XP, NT and Me. I even wheeled Windows 98 out of cold storage, just to see what happened.

The answer, of course, was "nothing at all".

Remember, fake error messages (along with promises of "It's not working now, but you WILL get your codes later") are all part of the gag.

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When you start to dig around in these programs for a while, you might think twice about running them. For example, here's a generator that seems to have some virtual machine awareness:

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Something as supposedly harmless as a points generator looking out for virtual machines? Uh, that sounds a little suspicious to me. If you run the program in a virtual machine, nothing happens, and no files are deposited into various folders on the PC. I've seen a lot of fake generator programs, but to turn up one that has some basic virtual machine awareness in it is quite an interesting catch.

Generally, any videos on Youtube promoting these applications will be stuffed full of "Oh wow, it worked!" comments from accounts registered purely to leave those messages - another indicator that all is not what it seems. Sadly, a large proportion of Youtube users wouldn't stop to check if the commenters are actually legit users.

Finally, here's two promos from two different people, each advertising a separate product - one is an iTunes points generator, the other for Wii points.

See if you can spot the error:

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Despite the fact that these are both supposed to be different programs, they both link to the SAME file on Rapidshare, a rather suspiciously named file called "Youtube.exe". Five minutes investigation like the above would be enough to set alarm bells ringing in the heads of most users, but would they be too enticed by the prospect of free music to care?

And more importantly, did I mention that I hate Bono?
If you have a Wii console, you're probably aware that you can purchase games online. What you might not be aware of is the growing popularity of entirely fake "points generators", all of which do little more than dump lots of horrible files onto your PC. Keylogging and Trojans are the order of the day.

XBox points generators
have been around for a while, but Wii generators seem to be a little newer. They're certainly nice to look at:

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Well, most of them are. This one sort of ruins it:

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...oh dear.

You might have noticed all of the screenshots are a little blurry - that's because the only place you'll ever see programs such as the above are on Youtube videos promoting said applications - the pretty bells and whistles only exist on the desktop of the person who created the fake front end.

Downloading the file will only ever give you faked error messages on the desktop - something many Youtube videos will promote as a "feature", claiming the points take up to 48 hours to come through.

Yeah, right. It's all an elaborate con trick, designed to make you run the EXE then go about your daily business. Meanwhile, the files deposited on your PC are logging everything then sending it back to base.

Did I mention they look nice, though?

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Eye candy. It's surprisingly effective...

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In the past few weeks, we've noticed a steady increase in posts like this and this. Everywhere you look, people are suddenly curious as to how you "boot" someone from online videogames. They're not entering this rather famous joypad combination to do it - rather, they're dabbling in somewhat more sinister methods of tampering with gamers playing on XBox Live.

Namely - Botnets. In a big way too, from the looks of things.

What is XBox Live?


Xbox Live is an online multiplayer gaming and digital media delivery service created and operated by Microsoft Corporation. Pay for a Live account, and you can shoot other gamers online all day long on Halo 3, or maybe download some premium content such as movies, trailers etc.

Live has long been the subject of social engineers and hackers - fooling people into handing over their logins and making fake Points generators stuffed with Trojans and keyloggers to steal login info has been going on seemingly forever. There is another area of Live exploiting that's not been looked into much - that of "booting" other players from games via external means.

How is this done?

Well, typically someone will connect their XBox to their PC via a crossover cable (or via their wireless connection), join a multiplayer game then sniff the traffic (you can see a tiny example of that from the first screenshot at the top of the article). They might use this method to grab ip addresses (though it can be a little over complicated for the wannabe hacker), or they might resort to social engineering tactics away from the gaming environment. However they go about it, they need an ip address if they intend to boom, headshot their victim.

In this case, we have something rather interesting that's quickly becoming mainstream after spending a long time in the underground - combining custom made tools to create Botnet drones, specifically created to knock XBox Live gamers out of whatever game they happen to be playing at the time.

The bundle currently doing the rounds is pretty slick, and combines two tools distributed in a single AIO - it actually sits in the system tray (first icon on the left) until you feel like exploring it further.

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Here's the two applications that work the "Magic" in this particular package, when you get tired of looking at the nice icon in your system tray:

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Both of these programs pretty much do the same thing - facilitate the ability to DDoS people from the XBox Live network (note the default port for both programs is 3074, which is required to be open for XBox Live to function).

How do they do it?

Well, the bundle comes with two "vanilla" Bots:

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...although really, the Bots can be anything you like. You don't have to use the supplied files, though of course this is designed to be a DIY-in-minutes kit (humorously, both files point to a pre-existing Botnet so anyone foolish enough to run these EXEs while trying to create their Botnet empire is going to find themselves a drone for the original creator).

After creating a host with a service such as no-ip.info that points to your own ip address, you insert that host into the ready-to-roll code in the Bot file. At that point, all you need to do is send your victims the EXE, convince them to run it on their PC and they'll start reporting back to your Booter program as willing DDoS drones. Here's a (somewhat blurry) screenshot lifted from a popular Youtube video currently in circulation of an attack in progress on an XBox gamer:

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As you can see, the attacker "only" has four bots, but the instructions that come with the programs tend to advise "between forty and sixty". This is now, as you might imagine, all the rage.

The big incentive here, of course, is money. There seems to be quite a lucrative market for angry gamers looking to get revenge on whoever happened to headshot them the day before - we have some screenshots of sites where these "XBox DDoS Botnets" can be created from scratch for paying customers, along with a nifty price list to get things moving.

As I said earlier, some of these tactics and techniques have been around for some time - but you only need to take a quick look around hacking forums and sites such as Youtube & Yahoo Answers to see this is rapidly becoming more and more interesting to angry 14 year olds with too much time on their hands.

What can you do about it?Well, sadly for now the answer is "not a lot". You can never be sure when playing online just who has their finger on the trigger ready to nuke you from orbit with a Botnet DDoS. The problem will only get worse as money keeps changing hands and suddenly every rage fuelled gamer who had a dream of really getting even suddenly has the power to do so even after the "Game Over" screen has flashed up.

Perhaps the best solution is just to let that annoying fourteen year old claim his headshot and go back to playing chess...

Writeup: Chris Boyd, Director of Malware Research
Additional Research: Chris Mannon, Sr. Threat Engineer

There are many Microsoft XBox Live scams out there - many involve increasingly sophisticated "fake points generators" (which claim to produce "free" Microsoft points used to purchase downloads and other items, only to steal your login details).

However, some are so amazingly breathtaking with regards what they ask the end-user to do, it's somewhat miraculous anybody would actually fall for them.

This is one such scam, currently doing the rounds on Youtube. Our video begins:

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...wait, how to duplicate the Microsoft points you already paid for? Wow. That's going to be pretty impressive. First though, we need to throw in some cod-technical speak to confuse the masses and make this seem more legit:

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Yep, that'll do it. Poor old "Microsoft generator", whatever that is. It goes on:

"To do this, you'll need the following items..."


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Must be an "unused card" (in other words, one that you've already purchased), eh? I wonder why. Let's see where this goes....

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...EMail? They're not going to ask people to do what I think they're going to ask them to do, are they?

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...whoops, they are. In a nutshell, you run out, buy your Microsoft points, then EMail a random stranger your (unused) code, along with some more cod-technical nonsense in the body of the mail that supposedly makes this "generator" create a duplicate of your unused code. You then presumably skip into the Sunset, armed with twice the points you started out with and go on a massive spending spree.

The alternate theory would be that you buy a code, then EMail it to a random stranger and they simply use it for free, at your own expense, leaving you with nothing.

Surely not...!
If you have an XBox Live account, be on the lookout for this.

In every case I've ever seen, when someone offers you "free" goodies for something related to XBox live you should give it a very wide berth unless it's something official from Microsoft. I personally don't even bother with official third-party offers - I go straight to Microsoft for anything, and if they don't have the particular amazing offer that I happen to see available directly from them, well, too bad for me.

Here's an example of something you should avoid entirely unless you want your account details stolen.

Called the "Microsoft Point Generator", the end-user is fooled into thinking they can create their own Microsoft Points by simply entering their Windows Live ID and Password into the sections provided:

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Hit "Generator Points" (I'm assuming they meant to say "Generate"...) and your details are sent via EMail to those responsible for the scam:

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That's the EMail and password of the victim at the bottom, there.

We detect this as PWS.XBpoint.

Additional Research: Chris Mannon, Senior Threat Researcher